
Nic Tanghe
NicTanghe
About Me
専門知識
Freelancer
Connect
LOCATION
Leuven,
Not Specified
ウェブサイト
Houdini Engine
ADVANCED
Lighting | VEX
INTERMEDIATE
プロシージャルワークフロー | Environments | Digital Assets | Motion Editing | Animation | Hair & Fur | Cloth | Solaris | Karma | Pyro FX | Fluids | 説明 | Realtime FX | PDG | Python
BEGINNER
キャラクタ & アニメーション | Crowds | Muscles | Mantra
Availability
I am available for Freelance Work
Recent Forum Posts
Using a primvar string to give a texture path 2025年9月13日8:50
it Works withg the mtlxUsdPrimvar reader .
not with the usdprimvarreader.
not with the usdprimvarreader.
Use instance ID in material? 2025年8月26日7:59
These are fully red even though the foo variable seems to be correctly set.
also using usdglobal elemnum into random should logically work but doesn't.
also using usdglobal elemnum into random should logically work but doesn't.
BEST GAME ART ENVIRONMENT | SUBMISSIONS 2025年7月13日18:41
Here's My entry to the Lost Cities of the elderwood
Welcome to the lost Telmple of elderwood.
Adrift on one of the moons of eldat.




Share is working again
share:https://tinyurl.com/elderwoooo [tinyurl.com]
Welcome to the lost Telmple of elderwood.
Adrift on one of the moons of eldat.
Share is working again
share:https://tinyurl.com/elderwoooo [tinyurl.com]