Moritz Schwind

Pixelkram

About Me

専門知識
Technical Director
Location
Germany
ウェブサイト

Still thinks “Space: 1999” is the coolest thing that ever happened on german TV. Be it pixels, hardware, code or cameras – if it’s interesting, Moritz is gonna take it apart. And sometimes even reassemble it. In his spare time he likes to dabble with code and create generative artwork. He claims his early exposure to QBasic is no help at all when working in Houdini, Cinema 4D, Processing or Arduino. But it might have been what started his fascination for the boundaries of code and art. When not wreaking havoc to any intriguing devices around him, he works as a freelance Art Director / Technical Director.

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My Talks

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Algorithmic Design
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Intro to Motion Operators (MOPs)

My Tutorials

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デザイン向け PDG パート 5 - Redshift を使った分散レンダリング
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デザイン PDG パート 4 - PDG での粒子の分散処理
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デザイン向け PDG パート 3 - PDG による分散処理の設定
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デザイン向け PDG パート 2 - TOPs を使ったセットアップの高速化
obj-image Quick Tips
Colored Smoke
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UV Layout for Geometry Packing

Recent Forum Posts

MOPS — Motion Graphic Nodes for Designers — This is very cool! 2018年6月9日15:59

Glad you're enjoying it - as Henry said: If there's anything buggy/missing, please let us know!

Cheers, Mo