
Igor Severic
PolyMarvels
About Me
Software Quality Assurance Specialist at Greyscalegorilla | Houdini Modelling Guru
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LOCATION
Osijek,
Croatia
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Recent Forum Posts
State of modeling in H20 2025年1月9日4:32
raincolePolyMarvels
Hey folks, it's been more than two years now since I started diving into modeling in Houdini. While I was hearing only bad things about modeling , I wanted to see if there was more than people might know about it. And the short answer is, hell YEA!!!
Not only did I manage to find a way to do modeling in Houdini, but I also found a way where one can have a nice flow while modeling, and honestly as someone who modeled in pretty much all DCC's, even Plasticity, I can say that Houdini does some things much better then any other DCC, not to mention the fact that things staying procedural, even if you call it destructive modeling. That's why I started to call modeling in Houdini Hybrid modeling.
In case there are people interested, here you can find the environment and setup I am using plus some of the modeling I did:
https://miro.com/app/board/uXjVP06Hcz4=/?share_link_id=829218827858 [miro.com]
Is it possible to print out this cheatsheet? I can't find how to export a PDF or PNG from this site.
Unfortunatelz, exporting Miro page in PDF renders file really poorly. So my suggestion would be to just take a screenshot. Miro board should be high res so things should be clear enough with .jpg image. Let me know if that works for you.
Cheers,
Igor
Creaseweight after subdivide. Why ? 2024年9月17日8:02
I believe Crease was meant to be used with Object level Subdivision Surface feature.
Align the viewport camera to a selected polygon? 2024年9月9日7:52
Yes, you can...but you need to use Construction Plane.
1. Set CP to a polygon or set of polygons you want to be in a frame.
2. While CP active, in viewport top right corner click on Persp menu
3. Scroll down to Home and select 'C-Plane Normal'
4. Select desired Camera and lock it
5. In viewport click 'Spacebar + H'
6. DONE
Basically, Camera view will align with CP normal. Hope that helps!
1. Set CP to a polygon or set of polygons you want to be in a frame.
2. While CP active, in viewport top right corner click on Persp menu
3. Scroll down to Home and select 'C-Plane Normal'
4. Select desired Camera and lock it
5. In viewport click 'Spacebar + H'
6. DONE
Basically, Camera view will align with CP normal. Hope that helps!
