Michel M. Zigaib

mzigaib

About Me

専門知識
VFX Artist
業界:
Film/TV

Connect

LOCATION
Brazil
ウェブサイト

Houdini Engine

Availability

Not Specified

Recent Forum Posts

Ocean procedural and vorticity point attribute on the shader 2026年1月29日15:26

Oh I see now, hummm

I did that I could not somehow get it working.

Thanks for that I will use this to debug my scene which is a little different because I am using the flipsolver SOP

Cheers!

Ocean procedural and vorticity point attribute on the shader 2026年1月29日14:08

Oh I see you created another shader and the added the AOV, I understand.

I was just looking for a workflow to use the same ocean shader and spectra but I think maybe that is the way.

Ocean procedural and vorticity point attribute on the shader 2026年1月29日13:44

Thanks I will check!
And yes I have this attribute on the particles but I was not sure how to read it inside the spectra