Unreal Engine のジオメトリ ブラシ [BSP] を Houdini Engine と共用する方法、そして Building Generator アセットの入力として使用する方法を紹介します。Building Generator はSideFX Labsに含まれており、一からの構築を不要にします。このツールは高速で、リアルタイムでジオメトリブラシをカスタムモジュラーモデルをベースにした見栄えの良い建物への変換を可能にします。BSPブラシの入力には、Houdini Engine V2 for Unreal が必須です。
コメント
kuimig 4年, 10ヶ月 前 |
thx simon!
sound_priest 4年, 10ヶ月 前 |
Great tutorial and big thanks as usual!
And how you make this fast merge connection ?)
Simon_V 4年, 10ヶ月 前 |
Thanks! To fast merge nodes, select all the nodes for the merge and hold the ALT key and drag with your mouse the outputs of a node.
N_Mateja 4年, 10ヶ月 前 |
Hey simon,
Would you be able to elaborate on the scale aspect of this?
My modules in unreal are 50x300x300, and I'm not seeing similar behavior
N_Mateja 4年, 10ヶ月 前 |
Oh I think I actually just figured it out. Lol
Was using the wrong dimensions within the building utility module.
Changed it from 1 to 3 and it looks good.
Will have to figure out how to make something like this user facing for a potential workflow.
Thanks again for the tutorial!
ultraxrace 4年, 8ヶ月 前 |
Hi, Simon!
Why I don't have option "Create Versioned Digital Asset" - http://joxi.ru/VrweYkNt4J1OD2
How I can turn on this?
Simon_V 4年, 8ヶ月 前 |
Make sure to use Houdini 18.5 and also have the SideFX Labs latest version, then you should see that option.
If it is still not there then the normal "Create Digital Asset" will work, they are very similar. The version digital assets makes it easy to save new version of a digital asset. (Like Tool::1 , Tool::2 , Tool::3 ,...)
ultraxrace 4年, 8ヶ月 前 |
Thanks Simon! Yeah I need make update version.
ultraxrace 4年, 8ヶ月 前 |
Simon I have again a question. Why Box Brush and BSP_House have the same location coordinates ? http://joxi.ru/brRnewGcOd0QPr When I move Box Brush move and BSP_House.
ultraxrace 4年, 8ヶ月 前 |
I figured out what's the matter.
linyiqiang2020 4年, 1ヶ月 前 |
Hi, can it use to Unity?
Simon_V 4年, 1ヶ月 前 |
Yes, it will work in Unity with some tweaks
pedrohugorm 3年, 10ヶ月 前 |
Was there a change on it?
When I create a box intersecting the other box the walls have gaps.
Also there are walls inside. It seems the tool changed from what you have in the video.
Also the corners don't get created as neatly as what you have in the video - It tries to put two corner geometries side by side.
How to proceed?
claudiopovero4 3年, 8ヶ月 前 |
Hi Simon
How can I access to the Door module and set only one piece to the first floor with the attribute wrangle??
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