Have you wanted to bring your scene Cameras, Nulls and other object from Houdini directly into Adobe AfterEffects for additional post production work? Watch this tutorial for an easy step-by-step guide on how to do it using Mohammed Osama's Houdini_2_AE Tool!
You can get this free Houdini 2 AE tool and get started right from the Orbolt store:
コメント
AlchemistRS 4 年, 7 ヶ月 前 |
THANKS...!!!!
Silver7890 4 年, 7 ヶ月 前 |
What is EXR. file in AE that you imported ? And how can I export from houdini? I'm a beginner.
Midphase 4 年, 7 ヶ月 前 |
EXR is an image format, like jpeg or png or tiff. When you render in Houdini, you will most likely be rendering a series of EXR files.
Silver7890 4 年, 7 ヶ月 前 |
Thank you !!!
maxmax003 4 年, 4 ヶ月 前 |
It does not work anymore with houdini 18 :(
Zakharin 4 年 前 |
In H18 just fix Python script in asset. Add # before strings 470-473:
# hou_css_r=int(hou_css_color.group(1))
# hou_css_g=int(hou_css_color.group(2))
# hou_css_b=int(hou_css_color.group(3))
# self.setStyleSheet("background-color: rgb(%d, %d, %d)"%(hou_css_r,hou_css_g,hou_css_b))
Midphase 4 年 前 |
Could you explain step-by-step how to do that? I'm not sure I know where to go and actually access the code that you're showing. Thank you.
Zakharin 4 年 前 |
Create node "houdini_2_ae" > Right click > Type Properties... > Scripts tab > Select houdini_2_ae on left side and find this code on the right side.
Midphase 4 年 前 |
Thank you! I'm curious but, how did you figure out this fix?
Zakharin 4 年 前 |
One pill of NZT )))
Midphase 4 年 前 |
LOL!
GlennimusPrime 4 年 前 |
Great fix for H18, thank you!
LEGA 3 年, 11 ヶ月 前 |
Thanks for the fix!
Matttrebor 3 年, 1 ヶ月 前 |
It worked under 18.5.351, but not anymore on 18.5.499
Midphase 3 年, 1 ヶ月 前 |
I'm afraid that with: 1. Houdini having some massive updates under the hood with the latest versions and 2. The Houdini2AE add-on not being maintained anymore by the original creator; the only feasible options to export a Houdini scene to AfterEffects remains to export an FBX or ABC to Blender and then utilize Blender's export to AE to get the data in there. It's a free solution that works, as clunky as it might sound.
druitre 2 年, 4 ヶ月 前 |
Happy to report that in H19.0.383 it's working!
MaKru 2 年, 2 ヶ月 前 |
did yu only added the # in line 470-473 that it works in 19.0.383?
druitre 2 年, 4 ヶ月 前 |
(But you do have to apply the fix mentioned above)
Zakharin 2 年, 1 ヶ月 前 |
To make the plugin work in python 3 is disable line 69 of the script # self.lb_header_photo_pixmap.loadFromData(self.node_section_header)
taylorcolpitts 1 年, 9 ヶ月 前 |
This works in H19.0.393
Consolidating other comments:
1. Right click the plugin -> Type Properties -> Scripts -> houdini_2_ae
2. Add a # infront of lines 69, 469-473
3. Apply/accept - the plugin should work correctly now
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