Vellum is a unified solver that offers fast production workflows for cloth, wires, soft bodies, balloons and grains. It works a little different than other Houdini tools you may be used to, so this course is intended to help you understand the fundamental design intentions and usage techniques for this unique solver.


The Vellum workflow offers easy setup and control, is OpenCL / GPU accelerated, and has some powerful visualization options as well. In this course we will explore some of the key nodes and concepts for working with Vellum including Configuring Vellum objects, creating collisions, understanding constraints, and the "Post Solve" workflow.

  • 00:01:18 | Basic Cloth Setup
  • 00:12:53 | The Unified Solver
  • 00:16:23 | Extracting Solver Data to SOPS
  • 00:23:13 | How to Handle Post Process Issues
  • 00:32:20 | Manage Vellum Data in SOPS
  • 00:42:06 | SOP Level Vellum Workflow
  • 00:52:30 | SOP Level Vellum Constraints
  • 01:05:01 | Putting Vellum to Work

CREATED BY

JOHN MONCRIEF

John is the Education Training Lead at SideFX. Previously, he was the Resident Dynamics Instructor and Dynamics Curriculum Manager at Pluralsight Creative. John has been teaching various visual effects software packages to creative industry professionals for more than 15 years. He lives for the rush of seeing his pupils experience "light bulb" moments. His latest passion is making sure that no software or tools can get in the way of an artist expressing their creative vision.

More from John Moncrief

コメント

  • pixeltrain 4 年, 6 ヶ月 前  | 

    Thanks John, great!

  • penviro 4 年, 4 ヶ月 前  | 

    kind request,
    how to control and art direct grains, balloons vs soft bodies, where is the follow up video that you mentioned in this video at 23.40

  • johnm 4 年, 4 ヶ月 前  | 

    We hope to release these follow up videos soon. Thank you for watching!

    • penviro 4 年, 4 ヶ月 前  | 

      Thank you! Sir for Replying

  • mlutteral 4 年, 4 ヶ月 前  | 

    great teacher, thanks a lot

  • JustinCrapse 4 年 前  | 

    Great examples, pacing, and explanations. Glad this was the first one on the new Cloth page. I had stumbled around for a good intro, but this felt like a proper introduction for what I needed to understand.

  • Daksina_moorthi 3 年, 2 ヶ月 前  | 

    I feel difficulty in downloading the assets from the website and using it in houdini. I downloaded the file as FBX and when I hit play it is not animating... What should I do? could you help me

  • sefstathiou 1 年, 1 ヶ月 前  | 

    Are the scene files available?

  • jainegi 5 ヶ月, 3 週間 前  | 

    i am not able to find a Gdax node in my houdini apprentice non comercial , is there any other way ?

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