Intro to Procedural Asset Creation

The combination of Houdini, Substance Designer, and Unity creates a very powerful, non-destructive, pipeline that gives game designers and artists the freedom to be creative. In this course you will learn how to use all three applications to create a simple procedural skate ramp that can be manipulated in engine to influence design decisions and rapidly test variation.

Game Tutor

0 Tutorials 0:00:00

(0 responses)

Tutorials