Normal Map Tools
This tools let you use Houdini’s compositing context to work with Normal maps.
7 Tutorials 0:07:02
Lessons
 
                    
              
               Game Tools | Normal Color 
               
          Utility node to initialize the Color node with the proper normal map colors (128, 128, 255)
          
                0:01:16
          
        
      
        
           
                    
              
               Game Tools | Normal Combine 
               
          Combines 2 normal maps together while keeping them properly normalized.
          
                0:00:53
          
        
      
        
           
                    
              
               Game Tools | Normal Invert 
               
          Inverts individual channels of the image, usually for flipping the Y channel.
          
                0:00:26
          
        
      
        
           
                    
              
               Game Tools | Normal Levels 
               
          Regular Levels operation but done in the proper -1 to 1 space.
          
                0:00:28
          
        
      
        
           
                    
              
               Game Tools | Normal Map from Greyscale 
               
          Generates a normal map from a grayscale image, with additional options to soften the normals and an intensity scale.
          
                0:00:56
          
        
      
        
           
                    
              
               Game Tools | Normalize Normal 
               
          Ensures the image is a valid normal map with all of the 3 channels properly balanced.
          
                0:00:38
          
        
      
        
           
                    
              
               Game Tools | Normal Rotate 
               
          Rotates a normal map while keeping the normal vectors correct.
          
                0:02:25
          
        
      
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