A break-down of how stormy-sea effects were achieved for the Netflix film "True Spirit". Tim will explore how Houdini was used to create a workflow for the storm sequences that allowed for shots to be easily blocked in animation, utilize FLIP simulations for hero areas where required, and generate all the in-between splash, bubbles and foam needed to fill the frame. There will be a focus on how default Houdini Ocean/Spectrum tools were augmented to suit the needs of the project, enabling artists to work efficiently while ensuring the director's creative vision could be achieved.