Alexandre Sirois-Vigneux

A-S-V

About Me

I currently work in VFX at Pxo Montreal as an FX Architect. Before joining them, I was part of the dynamics team at SideFX, where I wrote the MPM Solver and worked on a bunch of other fun simulation tools. I love building and playing with physics-based effects, both as an artist and as a developer. ...  more
EXPERTISE
VFX Artist
INDUSTRY
Film/TV

Connect

LOCATION
Sherbrooke, Canada

Houdini Skills

ADVANCED
Procedural Modeling  | Digital Assets  | Pyro FX  | Fluids  | Destruction FX  | VEX
INTERMEDIATE
Cloth  | Crowds  | Solaris  | Mantra  | Karma  | Lighting  | PDG  | Python

Availability

I am currently employed at PXO Montreal

Recent Forum Posts

Hqueue IFDs generation on multiple computers Nov. 16, 2014, 5:40 p.m.

tricecold
well you can enable IFD creation inside mantra node and disable from Hrender Node but then you would have to submit those IFDs for rendering afterwards

Thanks for the fast answer! Is there a ways of submitting those ifds with parent-child dependencies so that HQueue would wait for the ifd to be completed before trying to render them with mantra. If not, is there at least a way of submitting those ifds within Houdini or I need to use the Python API to submit those jobs manually?

Hqueue IFDs generation on multiple computers Nov. 16, 2014, 4 p.m.

Hi there!

Is there a way to dispatch the IFD creation on multiple computers when you submit a mantra rop to HQueue. For now it seems like the first computer that picks up the job has a child-job of “Generate IFDs” assign to it. I would like to spread this task on multiple computers in order to get the “mantra only computers” of the farm to be used faster.

Any ideas are welcome

Thanks!

H13 - Popnet - Normals are not used as Velocity Dec. 3, 2013, 11:20 p.m.

Thanks you so much!

I knew it was possible to do it with Vop Pop, but I was wondering if there was a way to just call the normals via a variable (N) in a force op like we used to do with H12.

Anyways, now it works exactly as I wanted thanks again!