Adriano Zanetti

Adriano

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Freelancer
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Netherlands

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Recent Forum Posts

COPS Periodic noise? Sept. 19, 2018, 2:09 p.m.

jsmack
I think all the same noises are available in every context. The VOPCOP generator and filter let you build a shader with familiar VOPs.

So that's the way to go at it, still getting into COPs and didn't see that VOPCOP node. Thank you very much!

Cheers,

A.

COPS Periodic noise? Sept. 19, 2018, 1:59 p.m.

I'd like to Loop a noise in the COPs without having to blend two Noises together. Isn't there a periodic / AAflow noise in the COPs?

Cheers,

A.

Speeding up the COPs workflow? Sept. 17, 2018, 4:11 p.m.

twod
Try using the Performance Monitor to figure out where the bottleneck is in your scene. If the images are large, the noise COP can be the bottleneck - generating 4K samples worth of mutli-octave noise can significantly cut into your update time. It might be worth it to generate a small image of noise and scale it up, especially if it's supposed to be smooth noise.

Indeed, quite identitical results and way way faster with lowere rez noise and image sequence!

Thanks again.

A.