Aizatulin

Aizatulin

About Me

Expertise
Not Specified
Location
Not Specified
Website

Connect

Recent Forum Posts

How do i merge/connect points to edge? April 17, 2019, 3:09 p.m.

Hi,

if you want to add the intersection points you can use the intersectionanalysis node. These points can be added to the polylines. In my example I've used a wrangle but I bet there is a much easier way to do this …

Attach on object to several other objects? April 15, 2019, 3:34 p.m.

Sure thing, always a pleasure

quaterniontoeuler granularity lost close to 180 degrees April 15, 2019, 2:54 p.m.

Hi,

for me it looks like a natural limit for floating point accuracy and this is not only a problem of quaternions. Every operation you will perform can have an effect on the accuracy. Perhaps there some techniques to improve the accuracy, but if your angle is near 180 degrees even the dot product is around -1 something like -0.999999. If your value is higher than a critical value the result will be rounded to -1 and acos will return pi (180 degree).