Patrick Glaspey

Aladin Sane

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Recent Forum Posts

Autorig In Houdini, export to UE via FBX Oct. 8, 2018, 1:30 p.m.

firefly9000
Aladin Sane
I used this tutorial to get it working.

https://gumroad.com/l/nknEX [gumroad.com]

It is not free (about 10 dollars) but it is very detailed and helped a lot.

Is it me, or does that guy say in the trailer for the course that you should not use auto-rigs and that this tutorials focuses on rigs without the autorig system?

Yes, for unreal this is what he recommends and goes into great detail as to why (there are problems with auto rig and unreal), and shows how to setup a skeleton that will export properly to unreal.

Whether or not those issues still exist in latest version of Houdini I am not sure, but I found the tutorial very useful for the price.

Support for 4.20.3 Oct. 4, 2018, 6:20 p.m.

Aladin Sane
dpernuit
Hi,

My bad, I didnt commit the log change! 16.5.614 does have support for UE4.20.3.

Thanks!

Ok I got around it by copying the plugin to the Unreal Engine manually.

Support for 4.20.3 Oct. 4, 2018, 3:27 p.m.

dpernuit
Hi,

My bad, I didnt commit the log change! 16.5.614 does have support for UE4.20.3.

ok I installed it. Did not install the plugin for 4.20.3.