Andi Farhall

Andi Farhall

About Me

United Kingdom


Recent Forum Posts

Can't find the leak in my geometry, March 13, 2018, 4:11 a.m.

Hi Artur,

well my massive chute certainly won't be helping, cheers for that. Do you have a clear idea of what the scale issue was doing? I've always done fluids in realflow as sph sims so flip fluids are new to me really. Could it be something to do with the voxel size of the fluid versus the thickness of collision obstacle? Can I do some sort of visualise on the voxel grid to check that?

Can't find the leak in my geometry, March 12, 2018, 12:48 p.m.

The time has come to churn out something for real rather than endless tutorials and suprise surprise it's some fluid! Except my fluid is vanising… I've fallen at the first hedge as they say.

Collision geometry is really high res but the points just vanish. Point count goes down by half over a couple of hundred frames. If anyone can give me a pointer beyond “make your collision geometry thicker” i would be stoked…. I've attached the hip file and the .obj the the scene reads. Just knowing what's killing the points are going would be a start other wise it's back to the other fluid simulation solution which is a bit counter productive!



Houdini Indie Update! 4K renders and multiple machine installs! Feb. 16, 2018, 2:17 p.m.

4k and two machines per licence… These guys mean business.