Andrew Van Sickle

Andy-Van

About Me

EXPERTISE
Generalist
INDUSTRY
Film/TV  | Gamedev  | VR

Connect

LOCATION
Vancouver, Canada
WEBSITE

Houdini Skills

ADVANCED
Procedural Modeling  | Environments  | Digital Assets  | Lighting
INTERMEDIATE
Character Rigging  | Motion Editing  | Animation  | Hair & Fur  | Cloth  | Mantra  | Pyro FX  | Destruction FX  | Realtime FX  | VEX  | Python
BEGINNER
Karma  | Fluids

Availability

I am available for Full Time Work

Recent Forum Posts

Day 16 | Fractal | Animation March 16, 2026, 11:27 p.m.



Image Not Found

Day 15 | Fonts | Animation March 16, 2026, 2:11 a.m.

A couple hours late but still submitted on the 15th day in my time zone lol
Ballooooooon Letterzzzz

Image Not Found


would be nice to do a version where they are higher res, inflate more gradually from left to right, and maybe are pinned in place or stitched to each other but this is what I was able to do today

Day 14 | Clothing | Animation March 15, 2026, 10:29 p.m.

A day late and it doesn't look as good as would have hoped, need to keep experimenting with other ways to control cloth behaviour. Wanted to get a flowing blowing in the wind look for the platform cloth, it's rough but close


Image Not Found