Aslak Kjølås-Sæverud
AslakKS
About Me
3D Generalist
EXPERTISE
Generalist
Connect
LOCATION
Bergen,
Norway
WEBSITE
Houdini Skills
ADVANCED
Procedural Modeling | Lighting | Fluids | PDG | VEX
INTERMEDIATE
Environments | Digital Assets | Motion Editing | Animation | Hair & Fur | Cloth | Solaris | Mantra | Karma | Pyro FX | Destruction FX | Realtime FX | Python
BEGINNER
Crowds | Muscles
Availability
I am currently employed at Devant
My Gallery
Recent Forum Posts
Is there a way to disable text anti-aliasing in Houdini 22? July 22, 2026, 4:23 a.m.
This just looks like a bug, you should report it.
https://www.sidefx.com/forum/topic/15603/ [www.sidefx.com]
https://www.sidefx.com/forum/topic/15603/ [www.sidefx.com]
skip rendered frames? July 22, 2026, 4:16 a.m.
This is there on the USD Render ROP, not tried it myself.
Strange result from the Distort node June 13, 2026, 2:16 p.m.
I'm going to go out on a limb here, so might very well be wrong.
I think the reason we see a repeating pattern is because `Pixels per Step` is on, this limits how far it can distort in one go. So after each step it's going to sample the previous step instead of the input image.
This results in it sampling the previous distortion, making it sample in place over and over.
If you disable pixels per step it does allow it to jump to the "target", though if you want this it might be better to use uv/image sample to get specific parts of the image.
Made a little video where I blurred the direction a bit so you see how it's distorting, it made it easier for me to understand at least.
I think the reason we see a repeating pattern is because `Pixels per Step` is on, this limits how far it can distort in one go. So after each step it's going to sample the previous step instead of the input image.
This results in it sampling the previous distortion, making it sample in place over and over.
If you disable pixels per step it does allow it to jump to the "target", though if you want this it might be better to use uv/image sample to get specific parts of the image.
Made a little video where I blurred the direction a bit so you see how it's distorting, it made it easier for me to understand at least.