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Recent Forum Posts

Booleans shatter problem April 25, 2019, 3:15 p.m.

You probably have to make sure the normals are set ‘right’ after each loop operation before your objects get input into the boolean sop.

I see you have an attribute randomize (what attributes are you randomize? ) and also an attribute vop ( what are you doing in that vop?)…maybe in one of those two is causing a flip in normals which throws off the boolean sop operation.

Perhaps post hip and someone can help you.

Group Create using bounding object is ignoring object bounds April 23, 2019, 6:34 p.m.

Tick “Output Back” on your polyextrude.

Nextime post a hip too…faster response if anyone is going to.

Multiple wrangle nodes April 23, 2019, 12:57 p.m.

Post a hip with a fairly simple example of your issues; then someone might be able to help you.