Christian Völkner

CV

About Me

EXPERTISE
Generalist
INDUSTRY
Advertising / Motion Graphics

Connect

LOCATION
Hamburg, Germany

Houdini Skills

ADVANCED
Lighting
INTERMEDIATE
Procedural Modeling  | Environments  | Digital Assets  | Solaris  | Karma  | PDG  | VEX
BEGINNER
Character Rigging  | Motion Editing  | Animation  | Hair & Fur  | Cloth  | Crowds  | Muscles  | Pyro FX  | Fluids  | Destruction FX  | Python

Availability

I am available for Freelance Work

Recent Forum Posts

Day 31 | Refract | Animation March 31, 2026, 10:25 p.m.

Zbrush was used for the character, so this entry is not eligible. I did it mainly to spend more time on rigging and animating, since I already modeled quite a few characters in Houdini.

But Mardini was a great experience and I thought I make an entry to celebrate.
Its also my first time using Apex and Animation in General. I also tried to animate the hair and created Blendshapes using Shot Sculpt, but quickly got overwelmed by the short timing. I really like the Autorig Builder and Animation was fast and fluid. Took me an hour to find out that I need a scene invoke to get the animation into Solaris.

best
c

Day 24 | Swarm | Image March 24, 2026, 9:10 p.m.

I forgot how many body parts they have

Day 20 | Stylized | Image March 21, 2026, 1:24 a.m.

I started very late because I tested stuff. Damn I would have loved to further work on this