Christian Völkner
CV
About Me
EXPERTISE
Generalist
INDUSTRY
Advertising / Motion Graphics
Houdini Skills
ADVANCED
Lighting
INTERMEDIATE
Procedural Modeling | Environments | Digital Assets | Solaris | Karma | PDG | VEX
BEGINNER
Character Rigging | Motion Editing | Animation | Hair & Fur | Cloth | Crowds | Muscles | Pyro FX | Fluids | Destruction FX | Python
Availability
I am available for Freelance Work
Recent Forum Posts
Day 31 | Refract | Animation March 31, 2026, 10:25 p.m.
Zbrush was used for the character, so this entry is not eligible. I did it mainly to spend more time on rigging and animating, since I already modeled quite a few characters in Houdini.
But Mardini was a great experience and I thought I make an entry to celebrate.
Its also my first time using Apex and Animation in General. I also tried to animate the hair and created Blendshapes using Shot Sculpt, but quickly got overwelmed by the short timing. I really like the Autorig Builder and Animation was fast and fluid. Took me an hour to find out that I need a scene invoke to get the animation into Solaris.
best
c
But Mardini was a great experience and I thought I make an entry to celebrate.
Its also my first time using Apex and Animation in General. I also tried to animate the hair and created Blendshapes using Shot Sculpt, but quickly got overwelmed by the short timing. I really like the Autorig Builder and Animation was fast and fluid. Took me an hour to find out that I need a scene invoke to get the animation into Solaris.
best
c
Day 24 | Swarm | Image March 24, 2026, 9:10 p.m.
I forgot how many body parts they have
Day 20 | Stylized | Image March 21, 2026, 1:24 a.m.
I started very late because I tested stuff. Damn I would have loved to further work on this