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Recent Forum Posts

Why is it so much crap available on June 11, 2015, 1:21 p.m.

I've spoken to some of the people behind Sketchfab and they where very interested in the idea of having Houdini assets for sale on their site. Now with the Houdini Engine expanding to more and more applications, it seems like a good time to start planning some sort of integration.

A web based asset viewer and the Sketchfab Python api should be enough to get a ball rolling. Does it exist any open source code for the viewer system used with Orbolt? I presume it uses some web service to integrate the Orbolt asset view inside a Houdini panel… :?:

ICE logic to Houdini June 6, 2015, 7:33 a.m.

I just wanted to remind people coming from other packages, especially XSI that are used to ICE nodes (also used it for a while) that in some senses the “VEX Builder” networks in Houdini might “look” more complicated, and let's face it, they are because of their general approach to doing things.

This is actually a good thing though. You can use the same brain cells in many more contexts without remembering all the node names for example.

If you want to ease the transition you can turn on the option to display full names for input and output connections in your network views.
You'll get the parameter default variable name by hoovering over a connection arrow anyway, so you can use that in your expressions etc.

Then they will look like this:

Is anyone having clicks getting stuck problems using wacom? June 2, 2015, 2:13 p.m.

Why not run the program through a debugger and send the output file?