Recent Forum Posts
Day 16 | Motion | Crash | Animation March 16, 2023, 5:14 p.m.
Day 11 | Nature | Grass | Animation March 11, 2023, 10:13 a.m.
Grass! I created the character by merging primitives and converting to a vdb and then finished it with quick animation using kineFX. The roll of grass was done with vellum, and animated noise on the up vector for each blade. This was my first time using Karma and it really enjoyed working with it.
Iron Man Challenge July 31, 2020, 10:48 a.m.
This was a lot of fun. Thank you SideFX. I am excited for the next one!