Евгений Коваленков
Evgeniy Kovalenkov
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                            Photographer, CG Generalist, FPV Drone Pilot, Web Developer
                        
                    
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Recent Forum Posts
How to control Fragture object Nov. 25, 2017, 4:56 p.m.
 * lower collision padding in rbd object
* pop drag node (works with packed prims) with vex code: if (length(@v)<0.4) { airresist = 30; }
* pop wrangle:
 
if (length(@v) < 0.4) {
v@w *= 0.85; // rotational velocity drag
v@v *= 0.85; // velocity drag
}
if (length(@v) < 0.05 && @Frame > 50) {
i@active = 0;
}
            * pop drag node (works with packed prims) with vex code: if (length(@v)<0.4) { airresist = 30; }
* pop wrangle:
if (length(@v) < 0.4) {
v@w *= 0.85; // rotational velocity drag
v@v *= 0.85; // velocity drag
}
if (length(@v) < 0.05 && @Frame > 50) {
i@active = 0;
}