Eilef Sandnæs

Heileif

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Houdini Indie - GPU Nodes limitation Jan. 31, 2018, 7:41 p.m.

Quick answer on Redshift.

The Redshift workflow is to write out proxy file of the scene, then Redshift standalone(rendernodes) will render it.

Deadline render manager have it all integrated.

Arnold limitations as render engine for Houdini FX Jan. 29, 2018, 6:43 p.m.

Have you checked out Redshift?

It got allot of the same limitations as Arnold in Houdini, but it's allot faster.

Export Houdini simulation to Maya to render with MtoA Dec. 7, 2017, 4:43 p.m.

Export the Mesh as Arnold ASS files, then you can load it inn Maya and render.