Eilef Sandnæs

Heileif

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Recent Forum Posts

Modify packedlocaltransform (prim intrinsic) ? June 23, 2026, 9 p.m.

You can set it with vex using setprimintrinsic.

If you search setprimintrinsic in Google AI-mode, you get a example code of how it works.

You maybe need to do a inverse transform of the points first tough before the repack, or you get a double transform.

Probably a better way to do it. The inverse part can be annoying.

ROP Geometry Output substeps possible with Deadline? June 17, 2026, 5:11 a.m.

We have a old Deadline repository. The Houdini plugin did not have support for substeps. If that is the case still in latest version.

You could do the same as I did. Give the plugin Python script to Claude and ask if it could change the code to add support for it.

It only used a couple of min to fix it.

Have not stress tested it yet. But worked in test earlier.

[Open Source] Crucible: Cook HDAs at Karma render time May 30, 2026, 8:46 a.m.

Cool!

Is it possible to use it for multistep deformation blur?

That's our biggest issue when creating Custom Husk Procedurals at the moment. Having to transfer velocity attribute from another prim. And being limited velocity/acceleration blur.