Eilef Sandnæs
Heileif
About Me
Connect
LOCATION
WEBSITE
Houdini Skills
Availability
Not Specified
Recent Forum Posts
ROP Geometry Output substeps possible with Deadline? June 17, 2026, 5:11 a.m.
We have a old Deadline repository. The Houdini plugin did not have support for substeps. If that is the case still in latest version.
You could do the same as I did. Give the plugin Python script to Claude and ask if it could change the code to add support for it.
It only used a couple if min to fix it.
Have not stress tested it yet. But worked in test earlier.
You could do the same as I did. Give the plugin Python script to Claude and ask if it could change the code to add support for it.
It only used a couple if min to fix it.
Have not stress tested it yet. But worked in test earlier.
[Open Source] Crucible: Cook HDAs at Karma render time May 30, 2026, 8:46 a.m.
Cool!
Is it possible to use it for multistep deformation blur?
That's our biggest issue when creating Custom Husk Procedurals at the moment. Having to transfer velocity attribute from another prim. And being limited velocity/acceleration blur.
Is it possible to use it for multistep deformation blur?
That's our biggest issue when creating Custom Husk Procedurals at the moment. Having to transfer velocity attribute from another prim. And being limited velocity/acceleration blur.
Houdini Groom optimization May 26, 2026, 5:23 a.m.
If you only need hair to follow mesh, easiest solution is to just use skin deform on the hair procedural. No guides needed.
Alembic caches did make issues for us in the past because of face orientation mismatch. Using USD animation caches instead solved the problem.
Alembic caches did make issues for us in the past because of face orientation mismatch. Using USD animation caches instead solved the problem.