Kira Poliakova
Keerah
About Me
Motion Graphics Artist, 3D Generalist, Technical Artist
EXPERTISE
Freelancer
INDUSTRY
Advertising / Motion Graphics | Film/TV
Houdini Skills
ADVANCED
Procedural Modeling | Character Rigging | Motion Editing | Animation | VEX | Python
INTERMEDIATE
Environments | Digital Assets | Cloth | Crowds | Solaris | Karma | Lighting | Pyro FX | Destruction FX
BEGINNER
Hair & Fur | Muscles | Fluids | Realtime FX | PDG
Availability
I am available for Full Time Work
My Gallery
Recent Forum Posts
Solaris Karma hair error about Bound Set Dec. 17, 2025, 11:40 p.m.
HeileifActually yes, I doKeerahDo you have some materials in your scene that was carried over from an older version than Houdini 21?
Not fixed!
Same behavior on build 21.0.566 mixing surfaces
I updated all the normal maps to 2.0 though, haven't seen anything else to update.
Non-stop scene update Dec. 17, 2025, 9:09 p.m.
Well, it's even more weirder.
I added a curve box as a guide object (same way as the fogbox uses) and the problem returned even with my simplified setup. As soon as I delete these curves the problem goes away.
I have no idea what this is, but if the devs come by here, please pay attention to this weirdness.
I added a curve box as a guide object (same way as the fogbox uses) and the problem returned even with my simplified setup. As soon as I delete these curves the problem goes away.
I have no idea what this is, but if the devs come by here, please pay attention to this weirdness.
Non-stop scene update Dec. 17, 2025, 4:46 p.m.
pixelninja
I've had that issue before when I had more than one viewport open at once.
Hey, thanks for the hint!
I definitely have just one viewer open.
Actually I more confident now that the culprit is the fogbox LOP, seems like its setup interferes with the other material parameters (including the material time dependency which is on for it). I recreated a simpler setup of it, will see from here.
