Keith Kamholz

KeithDigital

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Mastering Destruction in Houdini - CGSociety/CGMA Jan. 19, 2018, 9:39 a.m.

Hi everyone!

I'm an FX artist at Double Negative (London), and currently a Sequence FX Lead for the new Pacific Rim movie. In the past I've also worked at ILM, Blue Sky Studios, Tippett Studio, & Framestore NY.

A new session of my destruction course starts in 2 weeks, and there are still some seats left. I've updated the description/video & added some student feedback. Feel free to share with anyone that might be interested. And if you have any questions about it, feel free to send me a message here or on LinkedIn or etc. :-)

https://vimeo.com/keithkamholz/cgma-destruction [vimeo.com]
http://www.cgsociety.org/training/course/mastering-destruction-in-houdini [www.cgsociety.org]

Houdini on Windows 10 with nvidia -- driver crashes? Nov. 20, 2016, 7:02 p.m.

I just fixed this by reverting to that old version 347.88 driver. Thanks for the info Mike! It seems like it may have rendered my flipbook faster as well, but I'm not sure. Either way, I'll take it. :-)

Houdini on Windows 10 with nvidia -- driver crashes? Nov. 20, 2016, 11:40 a.m.

I've been running into constant crashes while flipbooking my scene, or trying to run an opengl render. Are other people still running into this with the latest Nvidia drivers?

I have some fairly heavy fractured geometry, nothing too crazy though, and it's packed geo being driven by a point deform node and simple driver mesh.

I'm on Houdini 15.5 Apprentice, Windows 10, Nvidia GeForce GTX 760, driver version 375.95.