Mark Wallman
Mark Wallman
About Me
EXPERTISE
VFX Artist
INDUSTRY
Film/TV
Connect
LOCATION
United Kingdom
WEBSITE
Houdini Skills
Availability
Not Specified
Recent Forum Posts
APEX_LOP SOP_rigBuilder errors with adding more than one geo July 31, 2026, 3:50 p.m.
Hi.
I am adapting the example from the Docs regarding building a full APEX rig in LOPs.
https://www.sidefx.com/docs/houdini22.0/character/kinefx/lopanimation.html [www.sidefx.com]
In the example there is just a tube. But as soon as I add two object it is throwing errors at me. Diving inside the APEX SOP_rig_builder I can see the deformation is working fine. But as soon as I come back out into LOPs and add a APEX animate LOP I can only deform one object.
I think this might have something to do with packing and unpacking but I am at a bit of a loss.
In the SOP_RigBuilder I have tried renaming the two pieces of geometry
/geo/ball.shp
/geo/tube.shp
to
/geo/*.shp
but it does not seem to like it.
Any help would be much apricated.
Regards. Mark
I am adapting the example from the Docs regarding building a full APEX rig in LOPs.
https://www.sidefx.com/docs/houdini22.0/character/kinefx/lopanimation.html [www.sidefx.com]
In the example there is just a tube. But as soon as I add two object it is throwing errors at me. Diving inside the APEX SOP_rig_builder I can see the deformation is working fine. But as soon as I come back out into LOPs and add a APEX animate LOP I can only deform one object.
I think this might have something to do with packing and unpacking but I am at a bit of a loss.
In the SOP_RigBuilder I have tried renaming the two pieces of geometry
/geo/ball.shp
/geo/tube.shp
to
/geo/*.shp
but it does not seem to like it.
Any help would be much apricated.
Regards. Mark
Scrubbing timeline with APEX char in scene very slow July 28, 2026, 3:20 p.m.
H8. I'm noticing a lag with the beta apex lop nodes. Namely scrubbing a simple tube on the apex animate lop. It's actually the tube example from the docs animating in apex lops. I'm on windows. I'm yet to try changing nvidia drivers or the old ui. I'll report back o ce I have done some more testing.
Best. Mark
Best. Mark
It seems that the bicycle gear chain can't be implemented in July 2, 2026, 5:21 a.m.
thanks!