Mohan Pugaz

Mohanpugaz

About Me

EXPERTISE
VFX Artist
INDUSTRY
Film/TV

Connect

LOCATION
Bangalore, India

Houdini Skills

ADVANCED
Procedural Modeling  | Environments  | Digital Assets  | Motion Editing  | Mantra  | Pyro FX  | Fluids  | Destruction FX
INTERMEDIATE
Hair & Fur  | Cloth  | Crowds  | Solaris  | Lighting  | VEX  | Python
BEGINNER
Animation  | Karma  | Realtime FX  | PDG

Availability

I am currently employed at Bangalore

Recent Forum Posts

Day 2 | Animal | Image March 2, 2026, 9:24 p.m.

1st time trying sculpting an animal in Houdini, Scuplt SOP is amazing!

Head is purely scuplted, Horns are purely procedural.




Day 1 | Plant | Animation March 1, 2026, 5:04 a.m.

Day 1 Plant [youtube.com]


Best wishes to everyone, Staring of this year with some succulent plants inspiried by my wifes balcony decor.

I had chance to revisit component builder and instancing and some multishot workflow in solaris using this opportunity.

Had fun during this weekend.

How to create a Quick surface material through Python Nov. 21, 2025, 2:22 a.m.

Wow Great to know this. such a valuable information. Thanks a lot.