Mohan Pugaz
Mohanpugaz
About Me
EXPERTISE
VFX Artist
INDUSTRY
Film/TV
Houdini Skills
ADVANCED
Procedural Modeling | Environments | Digital Assets | Motion Editing | Mantra | Pyro FX | Fluids | Destruction FX
INTERMEDIATE
Hair & Fur | Cloth | Crowds | Solaris | Lighting | VEX | Python
BEGINNER
Animation | Karma | Realtime FX | PDG
Availability
I am currently employed at Bangalore
My Gallery
Recent Forum Posts
Day 2 | Animal | Image March 2, 2026, 9:24 p.m.
1st time trying sculpting an animal in Houdini, Scuplt SOP is amazing!
Head is purely scuplted, Horns are purely procedural.

Head is purely scuplted, Horns are purely procedural.
Day 1 | Plant | Animation March 1, 2026, 5:04 a.m.
Day 1 Plant [youtube.com]
Best wishes to everyone, Staring of this year with some succulent plants inspiried by my wifes balcony decor.
I had chance to revisit component builder and instancing and some multishot workflow in solaris using this opportunity.
Had fun during this weekend.
Best wishes to everyone, Staring of this year with some succulent plants inspiried by my wifes balcony decor.
I had chance to revisit component builder and instancing and some multishot workflow in solaris using this opportunity.
Had fun during this weekend.
How to create a Quick surface material through Python Nov. 21, 2025, 2:22 a.m.
Wow Great to know this. such a valuable information. Thanks a lot.