Olaf Finkbeiner

Olaf Finkbeiner

About Me

CG Supervisor


My Tutorials

obj-image Beginner
HDAs | The very basics
obj-image Beginner
Programming Languages
obj-image Beginner
Nodes and Proceduralism
obj-image Beginner
Edit Parameter Interface
obj-image Beginner
Parameter Reference to Align Geometry
obj-image Beginner
Geo Scene Packed Primitives

Recent Forum Posts

Frequency of cellular noise problem Nov. 16, 2018, 7:47 a.m.

what are you actually trying to achieve?
If it is a distortion of the pattern you might want to look at stretching/distorting the UVs.



Voronoi fracture results in poor quality geo Nov. 5, 2018, 4:38 p.m.

the pighead has almost no planar faces
setting the Non-planar polygons value to a small value will not leave many faces untriangulated.
So voronoi fracture actually does quite a good job…
for the pighead i get almost 100% non planar at 0.001
for a torus i get 0% at 0.000001

Voronoi fracture results in poor quality geo Nov. 5, 2018, 4:30 p.m.

yes you are right this is not a clean solution.
But you could use the divide sop before voronoi fracture
- turn off or set Maximum Edges to 4
- turn on triangulate non planar, so the planar quads will not be divided.
this would result in what i would expect. It keeps the good planar faces…

BUt it still has errors… grr