Paul Griswold

Paul Griswold

About Me

Expertise
Generalist
Location
United States
Website

Connect

Recent Forum Posts

Correct 3D Coat export settings for Karma? Dec. 10, 2019, 2:20 p.m.

I've been a Redshift user for as long as they've been around, but after the company was bought they discontinued their student discount program, which means I can't recommend it to students or use it in classes I teach, so Karma has arrived at the perfect time.

So I was wondering if there were any known ideal settings for exporting textures from 3D Coat for use with Karma? I tried using the generic “PBR metalness” setting in 3D Coat's exporter, but when plugging the textures into the Principled shader I am not getting the results I am expecting. Specifically with reflections, specularity and metalness.

I'm wondering if 3D Coat's terminology is different than what Houdini uses, so I'm simply either exporting the wrong textures or specifying the wrong texture because 3D Coat's metalness is not the same as Houdini's.

Thanks!

Paul

Karma crash - are there specific requirements? Dec. 9, 2019, 1:27 p.m.

Thank you! That did the trick!

I never put 2 and 2 together. I've seen the DSO ERROR setting a million times, but when hit with loads of DSO errors didn't think once about the ENV file.

Thanks for the fast fix!

-Paul

Karma crash - are there specific requirements? Dec. 8, 2019, 12:58 p.m.

I've tried testing Karma on 2 machines - a Surface Book 2 w/ an Nvidia 1060 and a workstation with multiple Titan cards. On both machines the moment I try Karma I get a load of DLL errors related to Optix.

I've totally uninstalled and reinstalled 18 with the same results.

Does it only work with RTX cards?

Is there a compatibility list somewhere?

Thanks

Paul