Werner Ziemerink

Werner Ziemerink

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20.5 sneak peek is here! June 14, 2024, 3:03 a.m.

Super happy about the sculpt tools. This will make editing of meshes so much easier and happier.

Houdini 20.5 Rumors June 1, 2024, 11:28 a.m.

I just hope we get a proper sculpt node this time around.
It's getting ridicules.

Modeling primarily in Houdini Dec. 31, 2023, 4:54 a.m.

HGaal
GCharb
I checked that on 569 the horizontal edge does not select the hole.
By the way, do you know why I’m on build 548? because if I install a new build, it erases all my custom node colors and custom tools on the shelf. And I’m already tired of repainting and arranging them 20 times. My chair has already burned down under me. So I have a slightly different opinion about the concern of developers.

I have submitted this exact same issue as an RFE. (#133932)

We need the old method of double clicking an open boundary to select back.
The reason why it still works when you double click the vertical edge on a hole on the sphere, is because the loop can't continue and stops at the poles. This forces it to rather select the hole...which we want.
If you make a hole in any object with perfect loops, it will always continue straight, instead of selecting the open boundary hole.

Not good.

Rather select the hole boundary, and add Ctrl + double click, to select a straight loop.