Alexander Faes
alexanderfaes
About Me
EXPERTISE
Student
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LOCATION
Antwerp,
Belgium
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Houdini Skills
BEGINNER
Fluids | PDG
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Recent Forum Posts
Funky UV seams after uv transfer from geo to grains to geo Dec. 27, 2025, 12:47 p.m.
Hey all!
Im making a donut tearing simulation with vellum grains. I use the vertexsplit node to promote the uv's from my incoming donut model, from verts to points.
I then transfer those point uv's from the original mesh to the vellum grains
And after simming and meshing the grains, i transfer the uv's from simmed grains to the meshed donut, but when i smooth the uv's, i get these weird seam lines.
Does anyone know how i can fix this?
Im making a donut tearing simulation with vellum grains. I use the vertexsplit node to promote the uv's from my incoming donut model, from verts to points.
Image Not Found
I then transfer those point uv's from the original mesh to the vellum grains
Image Not Found
And after simming and meshing the grains, i transfer the uv's from simmed grains to the meshed donut, but when i smooth the uv's, i get these weird seam lines.
Image Not Found
Does anyone know how i can fix this?