Yunus Balcioglu
animatrix_
About Me
Senior FX Technical Director @ Industrial Light & Magic | Feature film credits include The Lord of the Rings: The Rings of Power, Marvel's Eternals, Star Wars: The Rise of Skywalker, X-Men: Dark Phoenix, X-Men: Apocalypse, Aquaman, Alien: Covenant, Pirates of the Caribbean, Justice League and many m... more
Senior FX Technical Director @ Industrial Light & Magic | Feature film credits include The Lord of the Rings: The Rings of Power, Marvel's Eternals, Star Wars: The Rise of Skywalker, X-Men: Dark Phoenix, X-Men: Apocalypse, Aquaman, Alien: Covenant, Pirates of the Caribbean, Justice League and many more. less
EXPERTISE
Technical Director
INDUSTRY
Film/TV
Houdini Skills
ADVANCED
Procedural Modeling | Digital Assets | Mantra | Pyro FX | Fluids | Destruction FX | VEX | Python
INTERMEDIATE
Realtime FX
Availability
Not Specified
My Gallery
My Talks
Recent Forum Posts
Is there any way to lock the UI in Houdini? May 19, 2026, 3:34 p.m.
Hi,
You can use the Toggle Stowbars feature:

There isn’t a public searchable SESI bug/RFE database, so users can’t check whether the same RFE already exists. SESI can review it internally and link it to an existing bug/RFE if they find that it has already been reported. Duplicate RFEs can still be useful because they show that more users are affected or want the same improvement.
You can use the Toggle Stowbars feature:
There isn’t a public searchable SESI bug/RFE database, so users can’t check whether the same RFE already exists. SESI can review it internally and link it to an existing bug/RFE if they find that it has already been reported. Duplicate RFEs can still be useful because they show that more users are affected or want the same improvement.
Attribute to different iterations of a for-each loop May 16, 2026, 7:25 a.m.
Hi,
You have a few issues:
1. The node name you are passing to the detail function is not correct.
2. It's iteration, not numiteration (correct one is numiterations)
3. You don't need the 3rd argument for the detail VEX function unlike Hscript.
4. It's better to use a spare parm.
5. It's better to use the Group field rather than check the group inside the code for this kind of attribute assignment.
You have a few issues:
1. The node name you are passing to the detail function is not correct.
2. It's iteration, not numiteration (correct one is numiterations)
3. You don't need the 3rd argument for the detail VEX function unlike Hscript.
4. It's better to use a spare parm.
5. It's better to use the Group field rather than check the group inside the code for this kind of attribute assignment.
How can I get the orientation of these two daggers to match May 14, 2026, 9:36 a.m.
Hi,
You can use Match Topology SOP followed by Extract Transform SOP to compute the transformation matrix and copy your source geo on the output point from Extract Transform SOP to match the target one:
You can use Match Topology SOP followed by Extract Transform SOP to compute the transformation matrix and copy your source geo on the output point from Extract Transform SOP to match the target one: