briankulig

briankulig

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Recent Forum Posts

Control PYTHONPATH with unity_houdini.env Aug. 31, 2020, 12:47 p.m.

Hey all,

I was wondering if it's possible to control other environment variables (not houdini specific) in the unity_houdini.env. If your hda relies on a python library and you want to distribute it, it would be nice to be able to add they python paths to the unity_houdini.env. I tried PYTHONPATH which I use from my normal houdini.env, but houdini engine in unity didn't seem to read it. It got the hda search paths just fine.

The docs say “The environment file unity_houdini.env is in fact same as the traditional houdini.env file” but it doesn't seem to catch my PYTHONPATH adjustment. The same thing works fine in unity if I add it to the traditional houdini.env.

My unity_houdini.env looks like this:
PYTHONPATH = “W:/Work/PipeTest;&”
HEU_ENVPATH_ADD_HOUDINI_PATH = “W:/Work/Houdini;W:/Work/PipeTest;”

I tried adding the “HEU_ENVPATH_” on the beginning but that didn't change anything. Is there some syntax I have to use or is it just not possible? Any thoughts?

-bk

First VEX lines!!! Aug. 20, 2020, 12:28 p.m.

Congratulations!! Houdini is great about finding ways to achieve things and then building on each achievement for the next cool thing! I understand how you feel. A lot of my “microscopic achievement”s end up getting turned into tools that then get added to others.

Show HDA Help Card in Unity? Aug. 19, 2020, 2:27 p.m.

Hey all,

Sorry for the “houdini engine for unity” noob question, but is there a way to display the helpcard from a hda in unity? It's not easy to search for and get relevant results.

-bk