David Chabashvili

chabashvili

About Me

EXPERTISE
Freelancer
INDUSTRY
Film/TV

Connect

LOCATION
Tbilisi, Georgia

Houdini Skills

ADVANCED
Digital Assets  | Motion Editing  | Lighting
INTERMEDIATE
Procedural Modeling  | Environments  | Character Rigging  | Animation  | Solaris  | Karma  | Fluids  | VEX
BEGINNER
Hair & Fur  | Cloth  | Pyro FX  | Destruction FX  | Realtime FX

Availability

Not Specified

Recent Forum Posts

Material Linker Question (duplicated tree) Dec. 16, 2025, 2:02 a.m.

Hi,
I just have a question regarding the material linkers (as per attached screenshot).
When I add it, in the Geometry Tree panel it kind of duplicates the structure.
Am I missing something here or its a bug?
Im on Houdini Indie 21.0.559
Thank you in advance.

Variants from multiple separate USD files May 5, 2025, 12:27 a.m.

Hi.
New to Solaris here. Is there a way to use explore variants node on multiple USD files imported through reference node? How can one make variants from multiple separate USD files? So far I've seen examples with component builder for 3-5 objects. What if there are 50 objects. You import them one by one and set it as a variant? Thank you in advance.

Motion vector AOV in Karma Oct. 12, 2024, 4:48 a.m.

I think I have a related problem. When I turn on motion blur (velocity) in Karma render settings and turn on Disable Image Blur, when rendered the geometry shifts towards motion blur direction. When Disable Image Blur is turned on it renders as expected. If I do not turn on motion blur, I do not get any velocity or motion vector AOVs, they come out blank. Tried it both on CPU and GPU and in both cases its the same. I'm on 20.5.278 right now.