Carlos Suarez

cman

About Me

carlos suarez, senior fxtd @ nwave digital
EXPERTISE
Technical Director
INDUSTRY
Film/TV

Connect

LOCATION
Spain
WEBSITE

Houdini Skills

Availability

Not Specified

Recent Forum Posts

How do I write to a specific voxel in a volume? April 5, 2021, 5:59 a.m.

Ohhh! So it makes sense why there's not such a function. I finally ended up doing my setup using that auxiliary voxel to point step. But like you, I thought it was a waste of resources. I could avoid it in the past because I could calculate the value of the voxel. This time I am translating voxels and the inverse function is not easy to calculate from the destination. It was actually faster than I thought - translating around 5 million voxels took less than a second.

And actually, I am using around 40% of the voxels in the container so this 'voxel to point' system might save some computation time. If calculate from the destination I would have to query every single voxel to see if the origin is active.

Thanks for the feedback, howiem!!

How do I write to a specific voxel in a volume? April 2, 2021, 3:24 a.m.

howiem
Heh - that is akin to the postman knocking on every door in the country to see whether it happens to be 96 Birchwood Crescent, Croydon, so he can deliver a letter. But yep, technically possible

I’m gonna submit an RFE for a vex equivalent of hou.Volume.setVoxel() though: not least because it gives me a cheap way of having a rudimentary 3 dimensional array

Hello howlem, any news on that RFE? I also felt the need for this many times and I could use it right now. It seems like this would be useful to a lot of users, not only a few of us. My guess is that it is not possible or it would have been there for a long time.

Teamviewer long key press April 25, 2020, 10:52 a.m.

I know this is not exactly houdini related, but some of you working remote through Teamviewer migh have faced this problem and found a solution to share. It is not really a big deal for me, I can still work with 99.9% functionality. But, for example, sometimes you have to select loops in the viewport, or want to quick fix node layouts.. and holding the “a” key does not work. It sends only single strokes. I read some fixes on the internet but none seem to work as I expected. My solution will be to remap some of this hotkeys to keys that do support long press, unless someone has a better solution.