Cameron White


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Recent Forum Posts

RDB ragdoll and FEM Nov. 9, 2017, 9:31 a.m.

I don't think the FEM solver understands packed primitives, so you'd likely need to unpack the agent primitive.

Crowd randomizing limbs controllers Nov. 3, 2017, 11:19 a.m.

You probably want to do that post-sim (or in DOPs, after the crowd solver) - otherwise any changes you make to the agent's pose will be lost when the solver updates the agent's clip times.

For the second question, there isn't a 1-1 correspondence between clips and states. In the crowd source SOP you set what the initial state of the agent is, but a state can e.g. randomly select between multiple clips, and multiple states could use the same clip but with different POPs wired below for different behaviours. It's only in some cases where the state name matches the clip name.

Crowd Variation Particle Speed Nov. 2, 2017, 11:04 a.m.

For in-place clips, the gait speed specifies the base speed of your clip, and controls how the clip is retimed based on the particle speed. Agents with in-place clips are particle driven, so you'd want to increase the allowed variance parameter and apply different forces to the agents