haggi krey

haggi krey

About Me

EXPERTISE
Technical Director
INDUSTRY
Film/TV

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LOCATION
Germany

Houdini Skills

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Not Specified

Recent Forum Posts

How to add a user defined MaterialX compound in Solaris? Dec. 11, 2025, 3:34 a.m.

Ah, I think the sidefx docs will help a lot. Thanks a lot.
A reference node can help but I'd prefer to have a similiar workflow as in maya where I can simply add a mtlx compound node and add to the mtx seachpath. Then I can use it alongside with the standard mtl nodes in the shader setup.

How to add a user defined MaterialX compound in Solaris? Dec. 9, 2025, 4:46 a.m.

Hi,
I created a MaterialX compound node as blabla.mtlx file. Now I want to use it in Houdini. In Maya I can simply use the MATERIALX_SEARCH_PATH env variable and I can use my node. In houdini the node is not visible at all. How can I use my own nodes in Houdini Solaris?

How to log to stdout with hou.logging? Sept. 15, 2025, 6:43 a.m.

Hi,
I was able to log entries to the default logging system in houdini with something like this:

import hou
entry = hou.logging.LogEntry(message = "--- Logging Test ---")
hou.logging.log(entry)

However, while this entry appears in the log panels if I turn on python logging, it does not appear if I call it from husk rendering. In this case I want to see it in a cmdline output from the prerender script. I suppose something like logging to stdout could help, but how do I have to set it up?

Thanks for any hints.