Harry Abreu


About Me



Recent Forum Posts

Moving from Maya to Houdini Oct. 20, 2017, 6:02 p.m.

Hi Doug91 welcome to Houdini's world .
A lot of people here know Maya and other application.
To be honest Houdini is wonderful and very powerful but ever software have strength and weakness.
Before you take your decisions try to use Houdini Apprentice get more Knowledge and of course about Houdini's procedural think.
Maybe this video can help you to start:

About you thinking to use Blender and Houdini is a good choice, but both software can have their on method to do the things right.
Blender community is very friendly and here perhaps with a more direction question you will have a lot of help too ;-)
Start with Houdini's beginners tutorials and have a happy day ;-)
(sorry my terrible English)

Thoughts on mantra Oct. 15, 2017, 12:55 p.m.

Hi my name is Harry this is the second year I bought Houdini Indie.
I like Houdini and I respect so much SideFx, but I'm a freelancer and to be honesty to use mantra day by day is not good to make money.
Houdini with the procedural think is wonderful but in the end time is money…I read this thread and in the end I found this comparative video.
Maybe it not just etc but now I'll use Houdini in my day work because now I know how I'll delivery my work on the right time.

If the next year Houdini have a new mantra to use with Cuda or OpenCl it will be good.
But for me with only one processor in my machine to use Mantra is impossible.

any teasers for Houdini 16.5 coming up any time soon ? June 29, 2017, 8:20 a.m.

Hi my hope is about character rigging, render engine and a good help system.
I still believe that will be possible to make character animation in Houdini and a faster render engine…but until this happen I will use what is possible.
Before some one tel me I read Houdini's Help every day and I watched a lot of master class and Illume webinar.
I believe that Houdini is a procedural animation tool and not only a procedural simulation tool.
SideFx please help us, for character animation.
Exactly today Maya and Blender is what I can use.
Sorry to tell but is my second year with Houdini Indie.
…may be next year…may be next year