Hernan Llano
hernanllano
About Me
EXPERTISE
VFX Artist
INDUSTRY
Film/TV
Houdini Skills
Availability
Not Specified
My Tutorials
Recent Forum Posts
Houdini RBD Procedural caching Dec. 10, 2025, 6:37 a.m.
Hi, yeah, that is what I have been doing so far, caching xforms, and then valuecliping them for the rigid objects, and caching deforming geo for any metal bending geometry, the only reason I tried the rbdprocedural was because that way I didn't have to increment the primitive count to biblical proportions, but at least now I know that I am not doing anything stupid.
Thanks!
Thanks!
Houdini RBD Procedural caching Dec. 6, 2025, 10:04 a.m.
Hi there,
I am trying to wrap my head around procedurals, and how they could be used in a workflow where I am not rendering in Houdini, but in Katana (I know Katana is not great for USD, but please don't mind that)
Say I have a box, I fracture that box, and then cache that as an USD, then I sublayer the fractured box on top of the original one. N
Then I simulate that fractured box with bullet and bring it back into solaris using an RBD Procedural, if I were to render directly in houdini, it woul work as it is, but how would you cache that procedural, so then you can sublayer it on top of the original USD, and then be able to render on a different package other than houdini?
I added a simple file to explain a bit better my question.
Thanks.
Hernan.
I am trying to wrap my head around procedurals, and how they could be used in a workflow where I am not rendering in Houdini, but in Katana (I know Katana is not great for USD, but please don't mind that)
Say I have a box, I fracture that box, and then cache that as an USD, then I sublayer the fractured box on top of the original one. N
Then I simulate that fractured box with bullet and bring it back into solaris using an RBD Procedural, if I were to render directly in houdini, it woul work as it is, but how would you cache that procedural, so then you can sublayer it on top of the original USD, and then be able to render on a different package other than houdini?
I added a simple file to explain a bit better my question.
Thanks.
Hernan.
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Query tab menu context folders June 9, 2022, 9:45 a.m.
mikelyndon-sesi
Hi,
You can access it through the HDADefinition class.
So if you have a node selected you could do something like,import xml.etree.ElementTree as ET node = hou.node('/currently/selected/node/path') definition = node.type().definition() toolssection = definitions.sections()['Tools.shelf'] root = ET.fromstring(toolssection.contents()) for path in root.iter('toolSubmenu'): print(path.text)
HI Mike, I was wondering if there is any way to set that same value, say for example that I want to set the TAB Submenu Path where the digital asset is stored when I press tab via Python.
Thanks