Neo Lee

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Question about @TimeInc in Houdini dynamics. June 27, 2022, 7:49 a.m.

The unit of velocity is distance/second.
Velocity multiplied by time becomes distance.
The unit of force is the same as that of acceleration.
So acceleration multiplied by second becomes velocity.

If initial velocity is 10 and force(acceleration) is applied for 0.1 seconds:
Final velocity = initial velocity + acceleration * 0.1

Why do you think you should multiply time to the velocity?

materialx and normal maps issue May 30, 2022, 8:53 a.m.

Did you connect (out) from mtlx image node to (in) of mtlxnormalmap node?

Any houdini 19.5 rumors? May 19, 2022, 10:25 p.m.

Game changer in 19.5:
David says about blendshapes support in topotransfer, and a quad-remesher, as the game changer.
I can't wait it.