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vdpfrompolygons node. How can I getback the objects details Feb. 16, 2026, 12:03 p.m.
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Thanks for the detailed explanation. It makes sense. I shall experiment some more to find a solution.
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Gaalvk
As tamte correctly pointed out, it's not the resolution, but the UVs.
Thanks for the detailed explanation. It makes sense. I shall experiment some more to find a solution.
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vdpfrompolygons node. How can I getback the objects details Feb. 9, 2026, 12:03 p.m.
tamte
likely because you don't have UVs on the remeshed geo since displacement map relies on that
you may have some luck with Labs UV Transfer to transfer vertex uv attribute from original geo to remeshed geo
or alternatively you can create new UVs and bake the new displacement map
Many thanks, I will give it a go.
I have tried increasing the Res/Voxel Size on the VDBfrompolygons but anything over 0.002 crashes my system
Attached is an example of the setup (VD.exr file reduced to 1024px from 4086px)
vdpfrompolygons node. How can I getback the objects details Feb. 8, 2026, 4:33 a.m.
The 1st image shows an imported object from ZBrush with a displacement map, which displays a detailed surface.
The 2nd image shows the object after vdbfrompolygons nodes are added, and the detail is gone.
Why is this happening, and what setting can I change to bring back the detail?
Thanks
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The 2nd image shows the object after vdbfrompolygons nodes are added, and the detail is gone.
Why is this happening, and what setting can I change to bring back the detail?
Thanks
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