Jake Pearson
jakepears
About Me
Motion Designer & 3D Generalist.
EXPERTISE
Generalist
INDUSTRY
Film/TV
Houdini Skills
ADVANCED
Motion Editing
INTERMEDIATE
Procedural Modeling | Hair & Fur | Cloth | Solaris | Pyro FX | Fluids
Availability
Not Specified
Recent Forum Posts
Day 11 | Disintegrate | Animation March 11, 2026, 7:07 p.m.
Ran out of time :/
Day 9 | Gooey | Image March 9, 2026, 5:42 p.m.
Gooey!
APEX Autorig Builder Mirroring Issue Sept. 4, 2025, 8:40 p.m.
lorsange
Joints should be named properly also, not just "@name=point_##"
Thank you so much!
I thought the attribute adjust was renaming them. But it seems like you renamed the points on the Skeleton itself.