Julien Carmagnac
julca
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Recent Forum Posts
Animate Motion Path in Solaris ? Aug. 20, 2026, 6:09 p.m.
Thank you @cwhite for your explanations.
Ok, not an easy road in my case for now but I'll try to do my best with APEX.
Ok, not an easy road in my case for now but I'll try to do my best with APEX.
H22 can't set preset "Permanent Default" Aug. 15, 2026, 5:43 a.m.
Hello,
Since H22 the way to set tool parameters as "Permanent Default" change... and just don't work.
Example to customize the polyextrude sop node :
Now we first need to create a node preset (named here for the example : "myPreset"), then set this preset as default.

First problem :
Then when call from radial menu, the permanent default preset as just ignored (it use the factory one).

Others problems :
Now when call from tab menu you can notice that both operators entry are here instead just the permanent one :

Note to dev : Please think as user that tape first letter and hit entry key as quick as possible. Now that's means extra step to select the right version of operator.
And when called the "PolyExtrude (myPreset)" from selection, it don't link the node and also ignore primitive selection.

Did I miss something ?
Since H22 the way to set tool parameters as "Permanent Default" change... and just don't work.
Example to customize the polyextrude sop node :
Now we first need to create a node preset (named here for the example : "myPreset"), then set this preset as default.
First problem :
Then when call from radial menu, the permanent default preset as just ignored (it use the factory one).
Others problems :
Now when call from tab menu you can notice that both operators entry are here instead just the permanent one :
Note to dev : Please think as user that tape first letter and hit entry key as quick as possible. Now that's means extra step to select the right version of operator.
And when called the "PolyExtrude (myPreset)" from selection, it don't link the node and also ignore primitive selection.
Did I miss something ?
Animate Motion Path in Solaris ? Aug. 14, 2026, 4:40 a.m.
Thanks for your response but it's just too confuse for me to make it working (I admit to have no skill at all in apex for now).
Let me illustrate my simple old workflow :
Here is my scene, a simple room :

Now I create some keys in camera, while keeping in camera view, with the use of the good camera handles :

Then, if needed, I activate the motion path to adjust some tangent animation trajectory, here in top view :

And that's it. Simple and straight.
Now In solaris :
I create my camera keys in camera view, like in sop. ok it's done.
But, if afterall I make decision that here I need motion path adjustment, I need to redo all my keys in apex ?
Also, with apex I see camera icon at one place but in camera view I'm at another place (cf. scene file) :

I also don't manage to display tangent :

All in all why it's so complicated and we still don't have same features than in sop ?
Can you give me some brightness on this points ?
Thank you
Let me illustrate my simple old workflow :
Here is my scene, a simple room :
Now I create some keys in camera, while keeping in camera view, with the use of the good camera handles :
Then, if needed, I activate the motion path to adjust some tangent animation trajectory, here in top view :
And that's it. Simple and straight.
Now In solaris :
I create my camera keys in camera view, like in sop. ok it's done.
But, if afterall I make decision that here I need motion path adjustment, I need to redo all my keys in apex ?
Also, with apex I see camera icon at one place but in camera view I'm at another place (cf. scene file) :
I also don't manage to display tangent :
All in all why it's so complicated and we still don't have same features than in sop ?
Can you give me some brightness on this points ?
Thank you