Julien Carmagnac

julca

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Polygon turn to black at rendering.. sometimes. June 9, 2024, 7:48 a.m.

Bug replicated on "simplified" scene (still need all textures).
Mail already sended to suppport.

Polygon turn to black at rendering.. sometimes. June 7, 2024, 2:48 p.m.

Hello,

Ok I go on rendering phase this weekend so I'll have probably more info about this "bug ?" recurrence soon and tell you.

For more info I rendering a big ground map composed of 107 textures of 8192 square pixels.
I'm using karma xpu.

I also notice on other frame a similar problem where small polygons and very few (2/4 primitives) don't turn black but dark like with a normal bug.
Once rerendered they became a bit more corrupted (8/9 primitives), then I triangulated and problem is gone(I hope).

I have heavy assets (like textures) but I can share you soon for more investigation.

Polygon turn to black at rendering.. sometimes. June 7, 2024, 2:34 a.m.

Hello,

I'm using karma.
I have some polygon that appear black on final image rendering.
But on rerendering same frame all is good. It's not constant.




Do you already experience this kind of problem ?
Does-it have some king of thing to avoid ?
Is there some topology to avoid (triangle only needed ??).

Thank you,
Julien