Recent Forum Posts
Perspective Matching Jan. 8, 2019, 9:51 a.m.
Thank you! I understand it can be done in softimage and then transferred to Houdini? How is the transfer going?
Hello, this script “just” compute a fixed focal in function of your kind of camera (or with the sensor size if your camera is not referenced).
After, it's just a matter of UI menus to set and autofill 3d camera values parameters.
But you always need to position and orient your camera by hand (anyway, a right focal parameter help a lot !).
Then you can export camera with fbx.
Or just copy paste focal to houdini with a mathematical conversion (cf. this thread for conversion : interesting thread [www.sidefx.com]). And then position and orient inside houdini.
I hope I'm clear.
overriding display option (wireframe) Dec. 18, 2018, 9:15 a.m.
Ok, it's too bad but thank you for your response.
overriding display option (wireframe) Dec. 18, 2018, 3:29 a.m.
jsmackThank you for the tip !
Add the detail attribute ‘gl_wireframe’ with a detail wrangle:i@gl_wireframe = 1;
Please is there a parameter to always display object as textured/shaded ?