Julien Carmagnac


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Recent Forum Posts

Camera pan with a "look at" constraint Jan. 11, 2018, 9:21 a.m.

Thank you for your feedback @Ondrej !
If I understand correctly, if I set a “look at” target constraint to my camera and pane in viewport, my camera will constantly facing target during operation.
What I ask for when I started this thread, is the possibility to pan with the “look at” target constraint moving in synchronization.

Anyway for now I use the defaults handle which give me good controls.

project "Houdini, a great modeler" Nov. 30, 2017, 3:40 p.m.

Unless I'm missing something, PolySplit has always had a perpendicular option. Very handy.
Cool ! I didn't know about that, thank you !

project "Houdini, a great modeler" Nov. 30, 2017, 11:48 a.m.

I've just do this : right click “Align Handle” -> “Start Orientation Picking”
Then scale manually