
Alexandr Kornilov
kornilowadd
About Me
Hello
EXPERTISE
Generalist
INDUSTRY
Film/TV
Connect
LOCATION
United States
WEBSITE
Houdini Skills
Availability
Not Specified
Recent Forum Posts
Karma XPU depth pass differs from CPU with motion blur Aug. 17, 2025, 6:52 a.m.
Hi, I’m running into an issue with the depth pass when rendering with Karma XPU.
On CPU, the depth pass looks solid (no transparency). When used in comp (Nuke ZDefocus), it works correctly and produces no artifacts.
On XPU, the depth pass looks very different: in areas with strong motion blur it becomes semi-transparent, which causes artifacts when applied in comp.
I’ve tried different Render Var settings (ray:hitPz, Source Type = Raw, Sample Closest / Minimum, Pixel Filter = minmax zmin), but the transparency issue in motion blur still remains on XPU.
Question:
Is there a way to get the same type of depth pass on XPU as on CPU (no averaged / semi-transparent values in motion blur), so it can be used correctly for ZDefocus in comp? Or is this currently a limitation of XPU and the depth needs to be rendered separately?
Version: Houdini 20.5.278, Karma XPU.
On CPU, the depth pass looks solid (no transparency). When used in comp (Nuke ZDefocus), it works correctly and produces no artifacts.
On XPU, the depth pass looks very different: in areas with strong motion blur it becomes semi-transparent, which causes artifacts when applied in comp.
I’ve tried different Render Var settings (ray:hitPz, Source Type = Raw, Sample Closest / Minimum, Pixel Filter = minmax zmin), but the transparency issue in motion blur still remains on XPU.
Question:
Is there a way to get the same type of depth pass on XPU as on CPU (no averaged / semi-transparent values in motion blur), so it can be used correctly for ZDefocus in comp? Or is this currently a limitation of XPU and the depth needs to be rendered separately?
Version: Houdini 20.5.278, Karma XPU.
Strange lines June 11, 2024, 12:28 p.m.
Hello, I have a land that has a material with an assigned displacement, when rendering I get strange lines, can you please advise me how to solve this?
Image Not Found
Aov Motion vector empty April 19, 2024, 6:39 a.m.
Hello, I am unable to set up a motion vector from points. The AOVs look empty. What is the correct way to do it? What is my mistake?