
lars korb
lars korb
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Recent Forum Posts
can't view previewmaterial in cop network April 14, 2025, 10:21 a.m.
henkeblomman
Hi SideFx
I have a similar problem but concerning the height scale under normals and displace in the previewmaterial node. I am trying to adjust the height scale to reduce the spike's height. However, changing the height scale doesn't affect the height in the viewport. Please see attachement.
I had precisely the same problem. Also, connecting textures to the basecolor did not get an update in the viewport. Same went for the tile visualization, border wrap etc.
It's likely that you're using OpenGL instead of the "Vulkan" viewport (That was my problem).
To fix it:
Check the Global Preferences (Most Common Method):
Go to Edit -> Preferences -> 3D Viewports.
Look for a setting named something like "Viewport Renderer".
Ensure this dropdown menu is set to "Vulkan".
Note: If you change this setting, you will likely need to restart Houdini for it to take effect.
Is there a way to assign a hotkey to the Guide Groom "Primitive group" parameter? Nov. 16, 2023, 4:02 p.m.
freshbaked
If you change your radial menu to "grooming" you get all the tools and more in an easy to access marking menu bound to the "C" key.
Way better than assigning random hotkeys as you don't need to move your hand all over the keyboard.
And yes, holding "S" will temporarily enter selection state so you can select guides, releasing "S" adds them to group field. Pretty sure this isn't guidegroom specific either and works for other Houdini nodes like Edit SOP for example.
Yes, the radial grooming menu that can be linked to "C" is an option.
Some people might like to work that way...
I find it super distracting constantly navigating through those menus.
Does anyone know how to assign (non-random) keyboard shortcuts to the various tools in the guidegroom node?
It USED to be possible!
Is there a way to assign a hotkey to the Guide Groom "Primitive group" parameter? Nov. 16, 2023, 8:36 a.m.
1011citizentoonafishupdated? don't find it in hotkeys window
Been looking for a solution as well, still no hotkey I suppose ?
Hello, Check out Gabriela Salmeron's Introduction to Grooming in Houdini under sidefx tutorial. She shares a python script that you can put a hotkey into that solves this issue.
The functionality of selecting primitives for the purpose of masking now has the shortcut 'S' while the guidegroom node is active.
Unfortunately, I still can't find a way to assign shortcuts to the individual tools within the guidegroom node.
Gabriela Salmeron's method was to assign shortcuts to the individual tools that were in the 'Guide Brushes' toolbar.
Unfortunately, these tools no longer exist!
Does anyone know if there's a way to assign shortcuts to the tools within the guidegroom node?
It MUST be possible to do this!
Virtual grooming should not produce so many stress hormones as to cause the groomer to pull out their own hair!

Especially not while using Houdini. And certainly not in 2023!
Please help!