
LBS VFX
lbs_vfx
About Me
Connect
LOCATION
Mangalagiri,
India
WEBSITE
Houdini Skills
Availability
Not Specified
Recent Forum Posts
MotionBlur not working with direct abc reference Aug. 23, 2025, 2:46 a.m.
Steps to reproduce
1. load abc camera with reference LOP.
2. motionblur isn't working
it works when we import the camera into geo and sceneimport
1. load abc camera with reference LOP.
2. motionblur isn't working
it works when we import the camera into geo and sceneimport
Path mapping in Solaris, not working as expected June 18, 2025, 3:44 p.m.
robp_sidefx
For the visibility of the community, this can be solved at the USD-level via a custom Asset Resolver (we have a proof-of-concept that can be shared), and there's an open RFE for a LOP-level workflow.
How to access the POC of custom asset resolver? Please share resources links
Simple MPM Configure at 20 Frames-per-MINUTE Jan. 22, 2025, 8:27 a.m.
We have the same issue: when particles are crossing morethan than 100 million, it takes huge time to simulate.
upto to 95 million—each frame takes 4 minutes for sim
Morethan than 100M—each frame taking 42 minutes suddenly
upto to 95 million—each frame takes 4 minutes for sim
Morethan than 100M—each frame taking 42 minutes suddenly