Greg Hughes
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Recent Forum Posts
How to stop pyro explosion lighting object? May 15, 2026, 5:30 a.m.
I notice when I have an object like a sphere near a pyro explosion in Solaris, the explosion lights up the object with the light it emits.
Is there a way to stop the object being illuminated by the light emitted from the pyro?
I am using the Pyro Bake Volume node for the explosion shading.
Is there a way to stop the object being illuminated by the light emitted from the pyro?
I am using the Pyro Bake Volume node for the explosion shading.
Copied Pyro Shader renders differently in Mantra/ Solaris April 30, 2026, 9:49 a.m.
After copying the Pyro Shader from SOP level to the Material Library in Karma to render an explosion as it appears using Mantra at the SOP level, I find that the shading is very different. Is this unavoidable because of the difference in the renderers? Must I again adjust parameters to get a similar look or is there a simple fix that I am unaware of? I find I need to adjust light intensity and the parameters in the Pyro Solver to get a more similar render in Karma. Tutorials I've watched just copy the Pyro Shader without changing any parameters -- but this no longer seems to work in v20.5, it causes shading problems. Instead you have to select the Pyro Bake Volume node at SOP level and in Quick Setups button select Create Material-Custom Location and select the Material Library. This creates a new Pyro Shader network that works properly.
Mantra not rendering in ACES correctly April 24, 2026, 11:06 a.m.
EDIT: I think I found the problem, an Environment Light that was not enabled in viewport. But do I need to set anything to render out to retain the same ACES colour space for use in Nuke, or will it do so by default?
When I render with Mantra in ACES colour space the render looks very bright, unlike the viewport representation -- see image:
https://i.postimg.cc/k5b8gWpg/ACESManta.png [i.postimg.cc]
I have set the Render Working Space to ACEScg and View Transform to ACES 1.0 - SDR Video
Is there a setting in the Mantra node I need to look at?
I have not had the same problem rendering the same thing in Karma.
When I render with Mantra in ACES colour space the render looks very bright, unlike the viewport representation -- see image:
https://i.postimg.cc/k5b8gWpg/ACESManta.png [i.postimg.cc]
I have set the Render Working Space to ACEScg and View Transform to ACES 1.0 - SDR Video
Is there a setting in the Mantra node I need to look at?
I have not had the same problem rendering the same thing in Karma.