Raimondo Della Calce


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Recent Forum Posts

Tutorial H17 Oct. 16, 2018, 12:39 a.m.


Learning Mantra Sept. 26, 2018, 6 a.m.

In my opinion one of the best to start is HelloLuxx “learn Jumpstart Vol. 8 – Intro to Lighting & Rendering” by Adam Swaab

https://helloluxx.com/product/houdini-training-learn-jumpstart-vol-8-intro-to-lighting-rendering/ [helloluxx.com]

How to randomly scatter geometry inside another geometry Sept. 25, 2018, 9:30 p.m.

You can do it using an isooffset sop which creates an internal volume inside a sphere for example, followed by a scatter sop which creates points scattered through the volume, and then copy to points your geo to these points.
Or you can use pointsfromvolume sop which creates directly points inside a volume (same sphere for example) and then use copy to points.
To randomize rotation and scale the easiest way is to use an attribute randomize sop, one for the orient attribute, and one for the pscale attribute.
Look at the file I attached