Martin W

mawi

About Me

Expertise
VFX Artist
Location
Sweden
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Recent Forum Posts

Houdini 18.5 bullet simulate small object takes 50G RAM ?? Feb. 28, 2021, 7:34 a.m.

Im guessing here since I cant look at your file.
There are parameters on the bullet object called "collision padding" and "shrink collision geometry". These are in absolute numbers, so in the small scenes all the collision objects intersect on first frame.

Simple Copy usage case with Dynamics issue Feb. 27, 2021, 2:46 p.m.

Bullet is super quick on convex pieces. It looks like your ramp/wall is one solid concave object. There is a switch on the bullet object to calculate collisions for concave objects, however... its slower.
You are using a 3 years old version of houdini and LOTS of work have been done since, so its really hard to tell what tools you got available, I dont have 16.5 installed.

Two-step fracture driven by animation Dec. 10, 2020, 2:55 p.m.

kpt_dzban
Unfortunately I can't share screenshots nor files as they are part of a commission.

I'll appreciate your help.

Recreate your scene/problem with simple objects, there is no chance to understand what you are trying to do nor what your problem is.