Olivier Thériault
olivierth
About Me
INDUSTRY
Film/TV
Houdini Skills
Availability
Not Specified
Recent Forum Posts
Arnold Instances Workflow but in Solaris? April 17, 2026, 2:03 p.m.
...Ok, I found part of the solution in this video:
https://www.youtube.com/watch?v=_lCFA7N0tRk [www.youtube.com]
But, I don't like how he uses one sopimport per asset. Isn't there a ways to import all assets in one node?
-Olivier
https://www.youtube.com/watch?v=_lCFA7N0tRk [www.youtube.com]
But, I don't like how he uses one sopimport per asset. Isn't there a ways to import all assets in one node?
-Olivier
Arnold Instances Workflow but in Solaris? April 17, 2026, 12:57 p.m.
Hi there!
In OBJ context, I'm using an Instance node with a point scatter with the s@instancefile attrib pointing to the .ass files.
...How can I replicate this workflow in Solaris (using Arnold)? Do I save each of my assets as a USD file (instead of .ass) and use a Point Wrangle in the Instance LOP to set some point attribute to get those asset usd files? I'm looking for tips since I don't know much about Solaris...
-Olivier
In OBJ context, I'm using an Instance node with a point scatter with the s@instancefile attrib pointing to the .ass files.
...How can I replicate this workflow in Solaris (using Arnold)? Do I save each of my assets as a USD file (instead of .ass) and use a Point Wrangle in the Instance LOP to set some point attribute to get those asset usd files? I'm looking for tips since I don't know much about Solaris...
-Olivier
Arnold Bake Texture from Highres to Lowres April 15, 2026, 10:34 a.m.
Hi!
There's so little documentation about baking texture in arnold. Does anyone have tips on how to bake diffuse from Lowres to Highres? With the complexity of the shader, I have no choice but to use arnold.
In the Arnold ROP, I tried placing my lowres in the "Force Object" and the highres in the Mesh 1 (in the Baking tab). The result is black, no matter what I try.
-Olivier
There's so little documentation about baking texture in arnold. Does anyone have tips on how to bake diffuse from Lowres to Highres? With the complexity of the shader, I have no choice but to use arnold.
In the Arnold ROP, I tried placing my lowres in the "Force Object" and the highres in the Mesh 1 (in the Baking tab). The result is black, no matter what I try.
-Olivier